![]() Societal issues of wealth distribution, civil rights and the power-dynamic between corporations and workers have been at the forefront of social commentary throughout the pandemic. We want players to build their own story, and the gameplay mechanics are our way of facilitating that.” Player agency will be key in Palworld, which is why players can be good or bad. “In terms of the darker elements, we want to leave those decisions up to players. The creature collection aspect is something that fans have already honed in on, commonly comparing the game to Pokémon. It’s a succinct summary that perfectly captures what Palworld is in a brief vertical slice. I, like many others, instantly needed to know more about Palworld.īut how would Pocketpair Inc., developers of Palworld, describe the game? “Open-world creature collection sandbox game,” said CEO Takuro Mizobe, when I hopped onto a Zoom call to talk all things Palworld with him and fellow developer Hawkward, who also acted as an interpreter. left enough questions unanswered that it got people desperate to fill in the blanks. It’s a unique mix, and one that aims to subvert the often whimsical tone of monster collection games.įor as much as Palworld’s trailer revealed about the game, it left a lot unanswered. Imagine Pokémon, riffing on Breath Of The Wild‘s aesthetic but in a multiplayer world with guns, pitch-black themes and a touch of labour exploitation. Palworld‘s first trailer provides the perfect elevator pitch for what the game is. ![]()
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